From 8deb69ec570959edf17843c6ae176db5ef53201b Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Thu, 24 Feb 2011 00:22:42 -0600 Subject: [PATCH] update the future EffectAction and EffectType enums --- src/Actor.h | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/src/Actor.h b/src/Actor.h index e8e63b634b..ff8dd54df3 100644 --- a/src/Actor.h +++ b/src/Actor.h @@ -68,19 +68,24 @@ LuaDeclareType( VertAlign ); enum EffectAction { EffectAction_None, // no_effect + // [Diffuse] EffectAction_DiffuseBlink, // diffuse_blink EffectAction_DiffuseShift, // diffuse_shift EffectAction_DiffuseRamp, // diffuse_ramp EffectAction_Rainbow, // rainbow + // [Glow] EffectAction_GlowBlink, // glow_blink EffectAction_GlowShift, // glow_shift EffectAction_GlowRamp, // glow_ramp - EffectAction_Wag, - EffectAction_Bounce, + // [Translate] EffectAction_Bob, - EffectAction_Pulse, - EffectAction_Spin, + EffectAction_Bounce, EffectAction_Vibrate, + // [Rotate] + EffectAction_Spin, + EffectAction_Wag, + // [Zoom] + EffectAction_Pulse, NUM_EffectAction, EffectAction_Invalid }; @@ -137,6 +142,8 @@ public: EffectType_Diffuse, EffectType_Glow, EffectType_Translate, + EffectType_Rotate, + EffectType_Zoom, NUM_EffectType, EffectType_Invalid };