fixed console screen showing up when debug mode in prefs was off
This commit is contained in:
@@ -143,7 +143,11 @@ void ScreenHowToPlay::Update( float fDelta )
|
|||||||
{
|
{
|
||||||
GAMESTATE->UpdateSongPosition( m_fFakeSecondsIntoSong );
|
GAMESTATE->UpdateSongPosition( m_fFakeSecondsIntoSong );
|
||||||
m_fFakeSecondsIntoSong += fDelta;
|
m_fFakeSecondsIntoSong += fDelta;
|
||||||
LOG->ShowConsole();
|
|
||||||
|
// XXX: really, the prefs manager would take care of
|
||||||
|
// showing the console at the beginning of the program.
|
||||||
|
// (namely DebugMode in stepmania.ini)
|
||||||
|
// LOG->ShowConsole();
|
||||||
|
|
||||||
if( GAMESTATE->m_bFreeze )
|
if( GAMESTATE->m_bFreeze )
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user