fixed console screen showing up when debug mode in prefs was off
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@@ -143,7 +143,11 @@ void ScreenHowToPlay::Update( float fDelta )
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{
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GAMESTATE->UpdateSongPosition( m_fFakeSecondsIntoSong );
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m_fFakeSecondsIntoSong += fDelta;
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LOG->ShowConsole();
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// XXX: really, the prefs manager would take care of
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// showing the console at the beginning of the program.
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// (namely DebugMode in stepmania.ini)
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// LOG->ShowConsole();
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if( GAMESTATE->m_bFreeze )
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{
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