UpdateText is used when the focus changes, so call it from

SetChoiceInRowWithFocus.
This commit is contained in:
Glenn Maynard
2006-01-19 01:23:14 +00:00
parent 10106ba600
commit 8da0e94aa2
2 changed files with 4 additions and 10 deletions
-5
View File
@@ -1102,11 +1102,6 @@ void ScreenOptions::ChangeValueInRowRelative( int iRow, PlayerNumber pn, int iDe
}
}
/* For "long row-style" rows, update the text on screen to contain the newly-
* focused options. */
FOREACH_HumanPlayer( p )
m_pRows[iRow]->UpdateText( p );
// XXX: What was this NAV_THREE_KEY_MENU special case for?
if( bOneChanged )
// if( m_OptionsNavigation != NAV_THREE_KEY_MENU )