let each file register its own constants with Lua
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@@ -282,8 +282,6 @@ void ThemeManager::UpdateLuaGlobals()
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LUA->SetGlobal( "SCREEN_BOTTOM", (int) SCREEN_BOTTOM );
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LUA->SetGlobal( "SCREEN_CENTER_X", (int) SCREEN_CENTER_X );
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LUA->SetGlobal( "SCREEN_CENTER_Y", (int) SCREEN_CENTER_Y );
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FOREACH_PlayerNumber( pn )
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LUA->SetGlobal( ssprintf("PLAYER_%d",pn+1), pn );
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/* Run all script files in Lua for all themes. Start from the deepest fallback
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* theme and work outwards. */
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