add assert
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@@ -307,6 +307,7 @@ void ScreenManager::SetFromNewScreen( Screen *pNewScreen, bool Stack )
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void ScreenManager::SetNewScreen( const CString &sScreenName )
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{
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ASSERT( sScreenName != "" );
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m_sDelayedScreen = sScreenName;
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/* If we're not delaying screen loads, load it now. Otherwise, we'll load
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