ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu. GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder. Allow the mode menu to have non-mutually-exclusive items.
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@@ -17,7 +17,6 @@ public:
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bool Load( RageTextureID ID );
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void LoadFromSong( const Song* pSong ); // NULL means no song
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void LoadAllMusic();
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void LoadSort();
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void LoadMode();
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void LoadFromGroup( CString sGroupName );
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void LoadFromCourse( const Course* pCourse );
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