ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu. GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder. Allow the mode menu to have non-mutually-exclusive items.
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@@ -158,12 +158,6 @@ void FadingBanner::LoadAllMusic()
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m_Banner[m_iIndexLatest].LoadAllMusic();
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}
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void FadingBanner::LoadSort()
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{
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BeforeChange();
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m_Banner[m_iIndexLatest].LoadSort();
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}
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void FadingBanner::LoadMode()
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{
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BeforeChange();
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