set this to update for now but it may bring back crashes, not 100% sure

This commit is contained in:
AJ Kelly
2011-02-18 14:08:26 -06:00
parent 86dab15937
commit 8d3bcae3e5
+1 -3
View File
@@ -190,14 +190,12 @@ void ScreenNetEvaluation::UpdateStats()
if( THEME->GetMetricB(m_sName,"ShowScoreArea") )
m_textScore[m_pActivePlayer].SetTargetNumber( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].score );
//Values greater than 6 will cause a crash
/*
//Values greater than 6 will cause a crash/*
if( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty < 6 )
{
m_DifficultyIcon[m_pActivePlayer].SetPlayer( m_pActivePlayer );
m_DifficultyIcon[m_pActivePlayer].SetFromDifficulty( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty );
}
*/
for( int j=0; j<NETNUMTAPSCORES; ++j )
{