diff --git a/stepmania/src/ScreenGameOver.cpp b/stepmania/src/ScreenGameOver.cpp index 22d68d6fa3..d57887b1c4 100644 --- a/stepmania/src/ScreenGameOver.cpp +++ b/stepmania/src/ScreenGameOver.cpp @@ -27,7 +27,9 @@ const ScreenMessage SM_PlayAnnouncer = ScreenMessage(SM_User + 3); ScreenGameOver::ScreenGameOver( CString sName ) : Screen( sName ) { - GAMESTATE->Reset(); + /* Don't reset; this isn't necessarily the last screen. Let the attract + * loop reset. */ +// GAMESTATE->Reset(); m_Background.LoadFromAniDir( THEME->GetPathToB("ScreenGameOver background") ); this->AddChild( &m_Background );