SelectStyle, SelectMode improvements

This commit is contained in:
Jonathan Payne
2014-09-16 17:05:19 -07:00
parent c651143128
commit 8d0f86d240
4 changed files with 77 additions and 37 deletions
@@ -1,11 +1,16 @@
local gc = Var("GameCommand");
local string_name = gc:GetText()
local string_expl = THEME:GetString(Var "LoadingScreen", gc:GetName().."Explanation")
local icon_color = ModeIconColors[gc:GetName()];
local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
GainFocusCommand=cmd(stoptweening;bob;effectmagnitude,0,6,0;decelerate,0.05;zoom,1);
LoseFocusCommand=cmd(stoptweening;stopeffect;decelerate,0.1;zoom,0.6);
LoadActor("_background base")..{
InitCommand=cmd(diffuse,ModeIconColors[gc:GetName()]);
InitCommand=cmd(diffuse,icon_color);
};
LoadActor("_background effect");
LoadActor("_gloss");
@@ -13,25 +18,18 @@ t[#t+1] = Def.ActorFrame {
LoadActor("_cutout");
-- todo: generate a better font for these.
LoadFont("_helveticaneuelt std extblk cn 42px")..{
InitCommand=cmd(y,-12;zoom,1.1;diffuse,color("#000000");uppercase,true;settext,gc:GetText(););
GainFocusCommand=cmd(diffuse,Color.Black;stopeffect);
LoseFocusCommand=cmd(diffuse,Color.Black;stopeffect);
LoadFont("Common Large")..{
Text=string.upper(string_name);
InitCommand=cmd(y,-12;maxwidth,232);
OnCommand=cmd(diffuse,Color.Black;shadowlength,1;shadowcolor,color("#ffffff77");skewx,-0.125);
};
LoadFont("_helveticaneuelt std extblk cn 42px")..{
InitCommand=cmd(y,27.5;zoom,0.45;maxwidth,320*1.6;uppercase,true;settext,THEME:GetString(Var "LoadingScreen", gc:GetName().."Explanation"));
GainFocusCommand=cmd(diffuse,Color.White;stopeffect);
LoseFocusCommand=cmd(diffuse,Color.White;stopeffect);
LoadFont("Common Normal")..{
Text=string.upper(string_expl);
InitCommand=cmd(y,27.5;maxwidth,232);
};
LoadActor("_background base") .. {
DisabledCommand=cmd(diffuse,color("0,0,0,0.5"));
EnabledCommand=cmd(diffuse,color("1,1,1,0"));
};
--[[
LoadActor(THEME:GetPathG("_SelectIcon",gc:GetName() )) .. {
DisabledCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
EnabledCommand=cmd(diffuse,color("1,1,1,1"));
};
--]]
};
return t