diff --git a/stepmania/src/ScreenNameEntry.cpp b/stepmania/src/ScreenNameEntry.cpp index 497b813856..050dd70be3 100644 --- a/stepmania/src/ScreenNameEntry.cpp +++ b/stepmania/src/ScreenNameEntry.cpp @@ -25,20 +25,20 @@ // // Defines specific to ScreenNameEntry // -#define TIMER_X THEME->GetMetricF("ScreenNameEntry","TimerX") -#define TIMER_Y THEME->GetMetricF("ScreenNameEntry","TimerY") -#define CATEGORY_Y THEME->GetMetricF("ScreenNameEntry","CategoryY") -#define CATEGORY_ZOOM THEME->GetMetricF("ScreenNameEntry","CategoryZoom") -#define CHARS_ZOOM_SMALL THEME->GetMetricF("ScreenNameEntry","CharsZoomSmall") -#define CHARS_ZOOM_LARGE THEME->GetMetricF("ScreenNameEntry","CharsZoomLarge") -#define CHARS_SPACING_Y THEME->GetMetricF("ScreenNameEntry","CharsSpacingY") +#define TIMER_X THEME->GetMetricF("ScreenNameEntry","TimerX") +#define TIMER_Y THEME->GetMetricF("ScreenNameEntry","TimerY") +#define CATEGORY_Y THEME->GetMetricF("ScreenNameEntry","CategoryY") +#define CATEGORY_ZOOM THEME->GetMetricF("ScreenNameEntry","CategoryZoom") +#define CHARS_ZOOM_SMALL THEME->GetMetricF("ScreenNameEntry","CharsZoomSmall") +#define CHARS_ZOOM_LARGE THEME->GetMetricF("ScreenNameEntry","CharsZoomLarge") +#define CHARS_SPACING_Y THEME->GetMetricF("ScreenNameEntry","CharsSpacingY") #define SCROLLING_CHARS_COMMAND THEME->GetMetricA("ScreenNameEntry","ScrollingCharsCommand") #define SELECTED_CHARS_COMMAND THEME->GetMetricA("ScreenNameEntry","SelectedCharsCommand") -#define GRAY_ARROWS_Y THEME->GetMetricF("ScreenNameEntry","ReceptorArrowsY") +#define GRAY_ARROWS_Y THEME->GetMetricF("ScreenNameEntry","ReceptorArrowsY") #define NUM_CHARS_TO_DRAW_BEHIND THEME->GetMetricI("ScreenNameEntry","NumCharsToDrawBehind") #define NUM_CHARS_TO_DRAW_TOTAL THEME->GetMetricI("ScreenNameEntry","NumCharsToDrawTotal") -#define FAKE_BEATS_PER_SEC THEME->GetMetricF("ScreenNameEntry","FakeBeatsPerSec") -#define TIMER_SECONDS THEME->GetMetricF("ScreenNameEntry","TimerSeconds") +#define FAKE_BEATS_PER_SEC THEME->GetMetricF("ScreenNameEntry","FakeBeatsPerSec") +#define TIMER_SECONDS THEME->GetMetricF("ScreenNameEntry","TimerSeconds") #define MAX_RANKING_NAME_LENGTH THEME->GetMetricI(m_sName,"MaxRankingNameLength") #define PLAYER_X( p, styleType ) THEME->GetMetricF(m_sName,ssprintf("PlayerP%d%sX",p+1,StyleTypeToString(styleType).c_str())) @@ -48,8 +48,8 @@ float g_fCharsZoomSmall; float g_fCharsZoomLarge; float g_fCharsSpacingY; float g_fReceptorArrowsY; -int g_iNumCharsToDrawBehind; -int g_iNumCharsToDrawTotal; +int g_iNumCharsToDrawBehind; +int g_iNumCharsToDrawTotal; float g_fFakeBeatsPerSec; @@ -58,7 +58,7 @@ const char NAME_CHARS[] = ' ',' ',' ',' ','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z' }; #define NUM_NAME_CHARS (ARRAYLEN(NAME_CHARS)) -#define HEIGHT_OF_ALL_CHARS (NUM_NAME_CHARS * g_fCharsSpacingY) +#define HEIGHT_OF_ALL_CHARS (NUM_NAME_CHARS * g_fCharsSpacingY) int GetClosestCharIndex( float fFakeBeat ) @@ -190,7 +190,7 @@ void ScreenNameEntry::Init() for( int iCol=0; iColm_iColsPerPlayer; iCol++ ) { - if(CurrentStringIndex == MAX_RANKING_NAME_LENGTH) + if( CurrentStringIndex == MAX_RANKING_NAME_LENGTH ) continue; /* We have enough columns. */ /* Find out if this column is associated with the START menu button. */ @@ -306,7 +306,7 @@ void ScreenNameEntry::DrawPrimitives() char c = NAME_CHARS[iCharIndex]; for( int t=0; tm_iColsPerPlayer; t++ ) { - if(m_ColToStringIndex[p][t] == -1) + if( m_ColToStringIndex[p][t] == -1 ) continue; m_textScrollingChars[p][t].SetText( ssprintf("%c",c) ); // why doens't CStdStr have a contructor that takes a char? diff --git a/stepmania/src/ScreenNameEntry.h b/stepmania/src/ScreenNameEntry.h index 70237ef297..7ffa9c7500 100644 --- a/stepmania/src/ScreenNameEntry.h +++ b/stepmania/src/ScreenNameEntry.h @@ -34,8 +34,8 @@ private: BitmapText m_textCategory[NUM_PLAYERS]; MenuTimer m_Timer; - Transition m_In; - Transition m_Out; + Transition m_In; + Transition m_Out; RageSound m_soundStep;