working on AttackDisplay
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@@ -71,7 +71,7 @@ void ScoreKeeperRave::HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tap
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void ScoreKeeperRave::Update( float fDelta )
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{
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if( GAMESTATE->m_bActiveAttackEndedThisUpdate[m_PlayerNumber] )
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if( GAMESTATE->m_bAttackEndedThisUpdate[m_PlayerNumber] )
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m_soundAttackEnding.Play();
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}
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