let OS handle key modifers (fixes number buttons w/ French keyboard)
This commit is contained in:
@@ -97,7 +97,7 @@ RString RageInput::GetDeviceSpecificInputString( const DeviceInput &di )
|
|||||||
return di.ToString();
|
return di.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
char RageInput::DeviceButtonToChar( DeviceButton button )
|
wchar_t RageInput::DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers )
|
||||||
{
|
{
|
||||||
FOREACH( InputHandler*, m_pDevices, i )
|
FOREACH( InputHandler*, m_pDevices, i )
|
||||||
{
|
{
|
||||||
@@ -107,7 +107,7 @@ char RageInput::DeviceButtonToChar( DeviceButton button )
|
|||||||
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
|
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
|
||||||
{
|
{
|
||||||
if( idi->id == DEVICE_KEYBOARD )
|
if( idi->id == DEVICE_KEYBOARD )
|
||||||
return (*i)->DeviceButtonToChar(button);
|
return (*i)->DeviceButtonToChar(button, bUseCurrentKeyModifiers);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public:
|
|||||||
void WindowReset();
|
void WindowReset();
|
||||||
void AddHandler( InputHandler *pHandler );
|
void AddHandler( InputHandler *pHandler );
|
||||||
RString GetDeviceSpecificInputString( const DeviceInput &di );
|
RString GetDeviceSpecificInputString( const DeviceInput &di );
|
||||||
char DeviceButtonToChar( DeviceButton button );
|
wchar_t DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers );
|
||||||
InputDeviceState GetInputDeviceState( InputDevice id );
|
InputDeviceState GetInputDeviceState( InputDevice id );
|
||||||
RString GetDisplayDevicesString() const;
|
RString GetDisplayDevicesString() const;
|
||||||
|
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
#include "RageUtil.h"
|
#include "RageUtil.h"
|
||||||
#include "EnumHelper.h"
|
#include "EnumHelper.h"
|
||||||
#include "LocalizedString.h"
|
#include "LocalizedString.h"
|
||||||
|
#include "RageInput.h"
|
||||||
|
|
||||||
static map<DeviceButton,RString> g_mapNamesToString;
|
static map<DeviceButton,RString> g_mapNamesToString;
|
||||||
static map<RString,DeviceButton> g_mapStringToNames;
|
static map<RString,DeviceButton> g_mapStringToNames;
|
||||||
@@ -147,6 +148,16 @@ RString DeviceButtonToString( DeviceButton key )
|
|||||||
return "unknown";
|
return "unknown";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RString DeviceButtonToTranslatedString( DeviceButton key )
|
||||||
|
{
|
||||||
|
/* All printable ASCII except for uppercase alpha characters line up. */
|
||||||
|
if( key >= 33 && key < 127 &&
|
||||||
|
!(key >= 'A' && key <= 'Z' ) )
|
||||||
|
return WStringToRString( wstring()+INPUTMAN->DeviceButtonToChar(key,false) );
|
||||||
|
|
||||||
|
return DeviceButtonToString( key );
|
||||||
|
}
|
||||||
|
|
||||||
static LocalizedString HOME ( "DeviceButton", "Home" );
|
static LocalizedString HOME ( "DeviceButton", "Home" );
|
||||||
static LocalizedString END ( "DeviceButton", "End" );
|
static LocalizedString END ( "DeviceButton", "End" );
|
||||||
static LocalizedString UP ( "DeviceButton", "Up" );
|
static LocalizedString UP ( "DeviceButton", "Up" );
|
||||||
@@ -161,7 +172,7 @@ static LocalizedString PGUP ( "DeviceButton", "PgUp" );
|
|||||||
static LocalizedString PGDN ( "DeviceButton", "PgDn" );
|
static LocalizedString PGDN ( "DeviceButton", "PgDn" );
|
||||||
static LocalizedString BACKSLASH ( "DeviceButton", "Backslash" );
|
static LocalizedString BACKSLASH ( "DeviceButton", "Backslash" );
|
||||||
|
|
||||||
RString DeviceButtonToLocalizedString( DeviceButton key )
|
RString DeviceButtonToLocalizedAndTranslatedString( DeviceButton key )
|
||||||
{
|
{
|
||||||
switch( key )
|
switch( key )
|
||||||
{
|
{
|
||||||
@@ -178,7 +189,7 @@ RString DeviceButtonToLocalizedString( DeviceButton key )
|
|||||||
case KEY_PGUP: return PGUP.GetValue();
|
case KEY_PGUP: return PGUP.GetValue();
|
||||||
case KEY_PGDN: return PGDN.GetValue();
|
case KEY_PGDN: return PGDN.GetValue();
|
||||||
case KEY_BACKSLASH: return BACKSLASH.GetValue();
|
case KEY_BACKSLASH: return BACKSLASH.GetValue();
|
||||||
default: return Capitalize( DeviceButtonToString(key) );
|
default: return Capitalize( DeviceButtonToTranslatedString(key) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -292,7 +292,8 @@ enum DeviceButton
|
|||||||
};
|
};
|
||||||
|
|
||||||
RString DeviceButtonToString( DeviceButton i );
|
RString DeviceButtonToString( DeviceButton i );
|
||||||
RString DeviceButtonToLocalizedString( DeviceButton i );
|
RString DeviceButtonToTranslatedString( DeviceButton i );
|
||||||
|
RString DeviceButtonToLocalizedAndTranslatedString( DeviceButton i );
|
||||||
DeviceButton StringToDeviceButton( const RString& s );
|
DeviceButton StringToDeviceButton( const RString& s );
|
||||||
|
|
||||||
struct DeviceInput
|
struct DeviceInput
|
||||||
|
|||||||
@@ -3596,9 +3596,9 @@ static RString GetDeviceButtonsLocalized( const vector<EditButton> &veb, const M
|
|||||||
DeviceInput diPress = editmap.button[*eb][s];
|
DeviceInput diPress = editmap.button[*eb][s];
|
||||||
DeviceInput diHold = editmap.hold[*eb][s];
|
DeviceInput diHold = editmap.hold[*eb][s];
|
||||||
if( diPress.IsValid() )
|
if( diPress.IsValid() )
|
||||||
vsPress.push_back( DeviceButtonToLocalizedString(diPress.button) );
|
vsPress.push_back( DeviceButtonToLocalizedAndTranslatedString(diPress.button) );
|
||||||
if( diHold.IsValid() )
|
if( diHold.IsValid() )
|
||||||
vsHold.push_back( DeviceButtonToLocalizedString(diHold.button) );
|
vsHold.push_back( DeviceButtonToLocalizedAndTranslatedString(diHold.button) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -516,7 +516,7 @@ void ScreenNameEntryTraditional::Input( const InputEventPlus &input )
|
|||||||
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_BACK) )
|
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_BACK) )
|
||||||
c = CHAR_BACK;
|
c = CHAR_BACK;
|
||||||
else
|
else
|
||||||
c = toupper( INPUTMAN->DeviceButtonToChar( input.DeviceI.button ) );
|
c = towupper( INPUTMAN->DeviceButtonToChar(input.DeviceI.button,true) );
|
||||||
if( c )
|
if( c )
|
||||||
{
|
{
|
||||||
PlayerNumber pn = GAMESTATE->m_MasterPlayerNumber;
|
PlayerNumber pn = GAMESTATE->m_MasterPlayerNumber;
|
||||||
|
|||||||
@@ -95,10 +95,6 @@ void ScreenNetSelectBase::Input( const InputEventPlus &input )
|
|||||||
if( (input.type != IET_FIRST_PRESS) && (input.type != IET_SLOW_REPEAT) && (input.type != IET_FAST_REPEAT ) )
|
if( (input.type != IET_FIRST_PRESS) && (input.type != IET_SLOW_REPEAT) && (input.type != IET_FAST_REPEAT ) )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
bool bHoldingShift =
|
|
||||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT)) ||
|
|
||||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT));
|
|
||||||
|
|
||||||
bool bHoldingCtrl =
|
bool bHoldingCtrl =
|
||||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
|
||||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
|
||||||
@@ -123,38 +119,9 @@ void ScreenNetSelectBase::Input( const InputEventPlus &input )
|
|||||||
UpdateTextInput();
|
UpdateTextInput();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
char c;
|
wchar_t c;
|
||||||
c = INPUTMAN->DeviceButtonToChar( input.DeviceI.button );
|
c = INPUTMAN->DeviceButtonToChar(input.DeviceI.button,true);
|
||||||
|
|
||||||
if( bHoldingShift && !bHoldingCtrl )
|
|
||||||
{
|
|
||||||
c = (char)toupper(c);
|
|
||||||
|
|
||||||
switch( c )
|
|
||||||
{
|
|
||||||
case '`': c='~'; break;
|
|
||||||
case '1': c='!'; break;
|
|
||||||
case '2': c='@'; break;
|
|
||||||
case '3': c='#'; break;
|
|
||||||
case '4': c='$'; break;
|
|
||||||
case '5': c='%'; break;
|
|
||||||
case '6': c='^'; break;
|
|
||||||
case '7': c='&'; break;
|
|
||||||
case '8': c='*'; break;
|
|
||||||
case '9': c='('; break;
|
|
||||||
case '0': c=')'; break;
|
|
||||||
case '-': c='_'; break;
|
|
||||||
case '=': c='+'; break;
|
|
||||||
case '[': c='{'; break;
|
|
||||||
case ']': c='}'; break;
|
|
||||||
case '\'': c='"'; break;
|
|
||||||
case '\\': c='|'; break;
|
|
||||||
case ';': c=':'; break;
|
|
||||||
case ',': c='<'; break;
|
|
||||||
case '.': c='>'; break;
|
|
||||||
case '/': c='?'; break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if( (c >= ' ') && (!bHoldingCtrl) )
|
if( (c >= ' ') && (!bHoldingCtrl) )
|
||||||
{
|
{
|
||||||
m_sTextInput += c;
|
m_sTextInput += c;
|
||||||
|
|||||||
@@ -129,7 +129,7 @@ void ScreenNetSelectMusic::Input( const InputEventPlus &input )
|
|||||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
|
||||||
(!NSMAN->useSMserver); //If we are disconnected, assume no chatting
|
(!NSMAN->useSMserver); //If we are disconnected, assume no chatting
|
||||||
|
|
||||||
char c = (char) toupper( INPUTMAN->DeviceButtonToChar(input.DeviceI.button) );
|
wchar_t c = (wchar_t) towupper( INPUTMAN->DeviceButtonToChar(input.DeviceI.button,true) );
|
||||||
|
|
||||||
if ( bHoldingCtrl && ( c >= 'A' ) && ( c <= 'Z' ) )
|
if ( bHoldingCtrl && ( c >= 'A' ) && ( c <= 'Z' ) )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -183,42 +183,10 @@ void ScreenTextEntry::Input( const InputEventPlus &input )
|
|||||||
}
|
}
|
||||||
else if( input.type == IET_FIRST_PRESS )
|
else if( input.type == IET_FIRST_PRESS )
|
||||||
{
|
{
|
||||||
char c = INPUTMAN->DeviceButtonToChar( input.DeviceI.button );
|
wchar_t c = INPUTMAN->DeviceButtonToChar(input.DeviceI.button,true);
|
||||||
if( c >= ' ' )
|
if( c >= ' ' )
|
||||||
{
|
{
|
||||||
bool bIsHoldingShift =
|
TryAppendToAnswer( WStringToRString(wstring()+c) );
|
||||||
INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_RSHIFT)) ||
|
|
||||||
INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_LSHIFT));
|
|
||||||
if( bIsHoldingShift )
|
|
||||||
{
|
|
||||||
c = (char)toupper( c );
|
|
||||||
switch( c )
|
|
||||||
{
|
|
||||||
case '`': c='~'; break;
|
|
||||||
case '1': c='!'; break;
|
|
||||||
case '2': c='@'; break;
|
|
||||||
case '3': c='#'; break;
|
|
||||||
case '4': c='$'; break;
|
|
||||||
case '5': c='%'; break;
|
|
||||||
case '6': c='^'; break;
|
|
||||||
case '7': c='&'; break;
|
|
||||||
case '8': c='*'; break;
|
|
||||||
case '9': c='('; break;
|
|
||||||
case '0': c=')'; break;
|
|
||||||
case '-': c='_'; break;
|
|
||||||
case '=': c='+'; break;
|
|
||||||
case '[': c='{'; break;
|
|
||||||
case ']': c='}'; break;
|
|
||||||
case '\'': c='"'; break;
|
|
||||||
case '\\': c='|'; break;
|
|
||||||
case ';': c=':'; break;
|
|
||||||
case ',': c='<'; break;
|
|
||||||
case '.': c='>'; break;
|
|
||||||
case '/': c='?'; break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TryAppendToAnswer( ssprintf( "%c", c ) );
|
|
||||||
|
|
||||||
TextEnteredDirectly();
|
TextEnteredDirectly();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -34,22 +34,65 @@ void InputHandler::ButtonPressed( DeviceInput di, bool Down )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
char InputHandler::DeviceButtonToChar( DeviceButton button )
|
wchar_t InputHandler::DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers )
|
||||||
{
|
{
|
||||||
if( button < 127 )
|
wchar_t c;
|
||||||
return (char) button;
|
|
||||||
|
|
||||||
if( button >= KEY_KP_C0 && button <= KEY_KP_C9 )
|
|
||||||
return (char) (button - KEY_KP_C0) + '0';
|
|
||||||
|
|
||||||
switch( button )
|
switch( button )
|
||||||
{
|
{
|
||||||
case KEY_KP_SLASH: return '/';
|
default:
|
||||||
case KEY_KP_ASTERISK: return '*';
|
if( button < 127 )
|
||||||
case KEY_KP_HYPHEN: return '-';
|
c = (char) button;
|
||||||
case KEY_KP_PLUS: return '+';
|
else if( button >= KEY_KP_C0 && button <= KEY_KP_C9 )
|
||||||
case KEY_KP_PERIOD: return '.';
|
c =(char) (button - KEY_KP_C0) + '0';
|
||||||
case KEY_KP_EQUAL: return '=';
|
break;
|
||||||
|
case KEY_KP_SLASH: c ='/'; break;
|
||||||
|
case KEY_KP_ASTERISK: c ='*'; break;
|
||||||
|
case KEY_KP_HYPHEN: c ='-'; break;
|
||||||
|
case KEY_KP_PLUS: c ='+'; break;
|
||||||
|
case KEY_KP_PERIOD: c ='.'; break;
|
||||||
|
case KEY_KP_EQUAL: c ='='; break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( bUseCurrentKeyModifiers )
|
||||||
|
{
|
||||||
|
bool bHoldingShift =
|
||||||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT)) ||
|
||||||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT));
|
||||||
|
|
||||||
|
bool bHoldingCtrl =
|
||||||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
|
||||||
|
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL));
|
||||||
|
|
||||||
|
if( bHoldingShift && !bHoldingCtrl )
|
||||||
|
{
|
||||||
|
c = (char)toupper(c);
|
||||||
|
|
||||||
|
switch( c )
|
||||||
|
{
|
||||||
|
case '`': c='~'; break;
|
||||||
|
case '1': c='!'; break;
|
||||||
|
case '2': c='@'; break;
|
||||||
|
case '3': c='#'; break;
|
||||||
|
case '4': c='$'; break;
|
||||||
|
case '5': c='%'; break;
|
||||||
|
case '6': c='^'; break;
|
||||||
|
case '7': c='&'; break;
|
||||||
|
case '8': c='*'; break;
|
||||||
|
case '9': c='('; break;
|
||||||
|
case '0': c=')'; break;
|
||||||
|
case '-': c='_'; break;
|
||||||
|
case '=': c='+'; break;
|
||||||
|
case '[': c='{'; break;
|
||||||
|
case ']': c='}'; break;
|
||||||
|
case '\'': c='"'; break;
|
||||||
|
case '\\': c='|'; break;
|
||||||
|
case ';': c=':'; break;
|
||||||
|
case ',': c='<'; break;
|
||||||
|
case '.': c='>'; break;
|
||||||
|
case '/': c='?'; break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return '\0';
|
return '\0';
|
||||||
@@ -59,15 +102,15 @@ RString InputHandler::GetDeviceSpecificInputString( const DeviceInput &di )
|
|||||||
{
|
{
|
||||||
if( di.device == DEVICE_KEYBOARD )
|
if( di.device == DEVICE_KEYBOARD )
|
||||||
{
|
{
|
||||||
char c = DeviceButtonToChar( di.button );
|
wchar_t c = DeviceButtonToChar( di.button, false );
|
||||||
if( c )
|
if( c )
|
||||||
{
|
{
|
||||||
if( c == ' ' )
|
if( c == ' ' )
|
||||||
return "space"; // Don't show "Key " for space.
|
return "space"; // Don't show "Key " for space.
|
||||||
else
|
else
|
||||||
return ssprintf( "Key %c", c );
|
return "Key " + WStringToRString(wstring()+c);
|
||||||
}
|
}
|
||||||
return DeviceButtonToString( di.button );
|
return DeviceButtonToTranslatedString( di.button );
|
||||||
}
|
}
|
||||||
|
|
||||||
return di.ToString();
|
return di.ToString();
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ public:
|
|||||||
|
|
||||||
// Override to return a pretty string that's specific to the controller type.
|
// Override to return a pretty string that's specific to the controller type.
|
||||||
virtual RString GetDeviceSpecificInputString( const DeviceInput &di );
|
virtual RString GetDeviceSpecificInputString( const DeviceInput &di );
|
||||||
virtual char DeviceButtonToChar( DeviceButton button );
|
virtual wchar_t DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers );
|
||||||
|
|
||||||
// Override to find out whether the controller is currently plugged in.
|
// Override to find out whether the controller is currently plugged in.
|
||||||
// Not all InputHandlers will support this. Not applicable to all InputHandlers.
|
// Not all InputHandlers will support this. Not applicable to all InputHandlers.
|
||||||
|
|||||||
@@ -272,7 +272,7 @@ void InputHandler_DInput::UpdatePolled( DIDevice &device, const RageTimer &tm )
|
|||||||
for( int k = 0; k < 256; ++k )
|
for( int k = 0; k < 256; ++k )
|
||||||
{
|
{
|
||||||
const DeviceButton key = (DeviceButton) device.Inputs[k].num;
|
const DeviceButton key = (DeviceButton) device.Inputs[k].num;
|
||||||
ButtonPressed(DeviceInput(device.dev, key), !!(keys[k] & 0x80));
|
ButtonPressed( DeviceInput(device.dev, key), !!(keys[k] & 0x80) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -645,7 +645,25 @@ void InputHandler_DInput::GetDevicesAndDescriptions( vector<InputDeviceInfo>& vD
|
|||||||
vDevicesOut.push_back( InputDeviceInfo(Devices[i].dev, Devices[i].m_sName) );
|
vDevicesOut.push_back( InputDeviceInfo(Devices[i].dev, Devices[i].m_sName) );
|
||||||
}
|
}
|
||||||
|
|
||||||
char InputHandler_DInput::DeviceButtonToChar( DeviceButton button )
|
static wchar_t ScancodeAndKeysToChar( DWORD scancode, unsigned char keys[256] )
|
||||||
|
{
|
||||||
|
static HKL layout = GetKeyboardLayout(0); // 0 == current thread
|
||||||
|
UINT vk = MapVirtualKeyEx( scancode, 1, layout );
|
||||||
|
|
||||||
|
unsigned short result[2]; // ToAscii writes a max of 2 chars
|
||||||
|
ZERO( result );
|
||||||
|
// TODO: Use ToUnicodeEx
|
||||||
|
int iNum = ToAsciiEx( vk, scancode, keys, result, 0, layout );
|
||||||
|
// iNum == 2 will happen only for dead keys. See MSDN for ToAsciiEx.
|
||||||
|
if( iNum == 1 )
|
||||||
|
{
|
||||||
|
RString s = RString()+(char)result[0];
|
||||||
|
return RStringToWstring( ConvertACPToUTF8(s) )[0];
|
||||||
|
}
|
||||||
|
return '\0';
|
||||||
|
}
|
||||||
|
|
||||||
|
wchar_t InputHandler_DInput::DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers )
|
||||||
{
|
{
|
||||||
FOREACH_CONST( DIDevice, Devices, d )
|
FOREACH_CONST( DIDevice, Devices, d )
|
||||||
{
|
{
|
||||||
@@ -657,28 +675,15 @@ char InputHandler_DInput::DeviceButtonToChar( DeviceButton button )
|
|||||||
if( button != i->num )
|
if( button != i->num )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
DWORD scancode = i->ofs;
|
unsigned char keys[256];
|
||||||
|
ZERO( keys );
|
||||||
HKL layout = GetKeyboardLayout(0); // 0 == current thread
|
if( bUseCurrentKeyModifiers )
|
||||||
|
GetKeyboardState(keys);
|
||||||
unsigned char state[256];
|
return ScancodeAndKeysToChar( i->ofs, keys );
|
||||||
// Don't fill key state. We'll do the shift/ctrl/alt
|
|
||||||
// translations ourself in ScreenTextEntry.
|
|
||||||
ZERO( state );
|
|
||||||
|
|
||||||
UINT vk = MapVirtualKeyEx( scancode, 1, layout );
|
|
||||||
|
|
||||||
unsigned short result[2]; // ToAscii writes a max of 2 chars
|
|
||||||
ZERO( result );
|
|
||||||
// TODO: Use ToUnicodeEx
|
|
||||||
int iNum = ToAsciiEx( vk, scancode, state, result, 0, layout );
|
|
||||||
if( iNum == 1 )
|
|
||||||
return (char)result[0];
|
|
||||||
// iNum == 2 will happen only for dead keys. See MSDN for ToAsciiEx.
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return InputHandler::DeviceButtonToChar( button );
|
return InputHandler::DeviceButtonToChar( button, bUseCurrentKeyModifiers );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ public:
|
|||||||
InputHandler_DInput();
|
InputHandler_DInput();
|
||||||
~InputHandler_DInput();
|
~InputHandler_DInput();
|
||||||
void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
|
void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
|
||||||
char DeviceButtonToChar( DeviceButton button );
|
wchar_t DeviceButtonToChar( DeviceButton button, bool bUseCurrentKeyModifiers );
|
||||||
void Update();
|
void Update();
|
||||||
bool DevicesChanged();
|
bool DevicesChanged();
|
||||||
void WindowReset();
|
void WindowReset();
|
||||||
|
|||||||
Reference in New Issue
Block a user