diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 1af07db53b..9eb0d73b7c 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -367,7 +367,6 @@ void ScreenGameplay::Init( bool bUseSongBackgroundAndForeground ) GIVING_UP_GOES_TO_PREV_SCREEN.Load( m_sName, "GivingUpGoesToPrevScreen" ); GIVING_UP_GOES_TO_NEXT_SCREEN.Load( m_sName, "GivingUpGoesToNextScreen" ); FAIL_AFTER_30_MISSES.Load( m_sName, "FailAfter30Misses" ); - USE_FORCED_MODIFIERS_IN_BEGINNER.Load( m_sName, "UseForcedModifiersInBeginner" ); ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" ); FORCED_MODIFIERS_IN_BEGINNER.Load( m_sName, "ForcedModifiersInBeginner" ); @@ -903,12 +902,6 @@ void ScreenGameplay::InitSongQueues() AttackArray aa; pi->m_asModifiersQueue.push_back( aa ); - - if( pSteps->GetDifficulty() == DIFFICULTY_BEGINNER && (bool)USE_FORCED_MODIFIERS_IN_BEGINNER ) - { - pi->GetPlayerState()->m_StagePlayerOptions.FromString( FORCED_MODIFIERS_IN_BEGINNER, true ); - pi->GetPlayerState()->RebuildPlayerOptionsFromActiveAttacks(); - } } } diff --git a/stepmania/src/ScreenGameplay.h b/stepmania/src/ScreenGameplay.h index ea62012c29..495ab9455a 100644 --- a/stepmania/src/ScreenGameplay.h +++ b/stepmania/src/ScreenGameplay.h @@ -128,7 +128,6 @@ protected: ThemeMetric GIVING_UP_GOES_TO_PREV_SCREEN; ThemeMetric GIVING_UP_GOES_TO_NEXT_SCREEN; ThemeMetric FAIL_AFTER_30_MISSES; - ThemeMetric USE_FORCED_MODIFIERS_IN_BEGINNER; ThemeMetric ALLOW_CENTER_1_PLAYER; ThemeMetric FORCED_MODIFIERS_IN_BEGINNER;