From 8c31e4126e79b7c3c8839ae22c9ee2dfccfeec33 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 9 Jun 2007 21:49:51 +0000 Subject: [PATCH] If not shared selection, load everything in init. Don't SET_XY, just do that all in OnCommand. --- stepmania/src/ScreenSelectMaster.cpp | 29 ++++++++++++++-------------- 1 file changed, 15 insertions(+), 14 deletions(-) diff --git a/stepmania/src/ScreenSelectMaster.cpp b/stepmania/src/ScreenSelectMaster.cpp index b0e8c086a0..08080ee3b9 100644 --- a/stepmania/src/ScreenSelectMaster.cpp +++ b/stepmania/src/ScreenSelectMaster.cpp @@ -73,7 +73,7 @@ void ScreenSelectMaster::Init() } else { - FOREACH_HumanPlayer( p ) + FOREACH_ENUM( PlayerNumber, p ) vpns.push_back( p ); } @@ -121,7 +121,7 @@ void ScreenSelectMaster::Init() RString sName = "Icon" "Choice" + mc.m_sName; m_vsprIcon[c]->SetName( sName ); if( USE_ICON_METRICS ) - LOAD_ALL_COMMANDS_AND_SET_XY( m_vsprIcon[c] ); + LOAD_ALL_COMMANDS( m_vsprIcon[c] ); this->AddChild( m_vsprIcon[c] ); } @@ -162,7 +162,7 @@ void ScreenSelectMaster::Init() m_Scroller[*p].SetSecondsPerItem( SCROLLER_SECONDS_PER_ITEM ); m_Scroller[*p].SetNumSubdivisions( SCROLLER_SUBDIVISIONS ); m_Scroller[*p].SetName( "Scroller"+PLAYER_APPEND_NO_SPACE(*p) ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_Scroller[*p] ); + LOAD_ALL_COMMANDS( m_Scroller[*p] ); this->AddChild( &m_Scroller[*p] ); } } @@ -171,12 +171,12 @@ void ScreenSelectMaster::Init() { m_sprMore[page].Load( THEME->GetPathG(m_sName, ssprintf("more page%d",page+1)) ); m_sprMore[page]->SetName( ssprintf("MorePage%d",page+1) ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_sprMore[page] ); + LOAD_ALL_COMMANDS( m_sprMore[page] ); this->AddChild( m_sprMore[page] ); m_sprExplanation[page].Load( THEME->GetPathG(m_sName, ssprintf("explanation page%d",page+1)) ); m_sprExplanation[page]->SetName( ssprintf("ExplanationPage%d",page+1) ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_sprExplanation[page] ); + LOAD_ALL_COMMANDS( m_sprExplanation[page] ); this->AddChild( m_sprExplanation[page] ); } @@ -260,16 +260,17 @@ void ScreenSelectMaster::BeginScreen() CLAMP( m_iChoice[p], 0, (int)m_aGameCommands.size()-1 ); m_bChosen[p] = false; } - - vector vpns; - if( SHARED_SELECTION ) + if( !SHARED_SELECTION ) { - vpns.push_back( PLAYER_1 ); - } - else - { - FOREACH_HumanPlayer( p ) - vpns.push_back( p ); + FOREACH_ENUM( PlayerNumber, pn ) + { + if( GAMESTATE->IsHumanPlayer(pn) ) + continue; + if( SHOW_CURSOR ) + m_sprCursor[pn]->SetVisible( false ); + if( SHOW_SCROLLER ) + m_Scroller[pn].SetVisible( false ); + } } this->UpdateSelectableChoices();