From 8bf9b74421218e5838eacbf852da0ea7bc64fa99 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 17 Jan 2004 00:36:49 +0000 Subject: [PATCH] debug remove assert --- stepmania/src/GameState.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index a1d220aac8..b9d5c16c14 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -170,10 +170,14 @@ void GameState::BeginGame() void CheckStageStats( const StageStats &ss, int p ) { + if( ss.pSong ) + CHECKPOINT_M( ss.pSong->GetFullTranslitTitle() ); RAGE_ASSERT_M( ss.playMode < NUM_PLAY_MODES, ssprintf("%i", ss.playMode) ); RAGE_ASSERT_M( ss.style < NUM_STYLES, ssprintf("%i", ss.style) ); RAGE_ASSERT_M( ss.pSteps[p]->GetDifficulty() < NUM_DIFFICULTIES, ssprintf("%i", ss.pSteps[p]->GetDifficulty()) ); - RAGE_ASSERT_M( ss.iMeter[p] < MAX_METER+1, ssprintf("%i", ss.iMeter[p]) ); + /* Meter values can exceed MAX_METER; MAX_METER is just the highest meter value we + * display/track. */ +// RAGE_ASSERT_M( ss.iMeter[p] < MAX_METER+1, ssprintf("%i", ss.iMeter[p]) ); } void GameState::EndGame()