EditDifficultyMeter -> DifficultyMeterEdit
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@@ -171,7 +171,7 @@ void EditMenu::Load( const CString &sType )
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this->AddChild( &m_Meter );
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m_SourceMeter.SetName( "SourceMeter" );
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m_SourceMeter.Load( "EditDifficultyMeter" );
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m_SourceMeter.Load( "DifficultyMeterEdit" );
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ActorUtil::SetXY( m_SourceMeter, sType );
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this->AddChild( &m_SourceMeter );
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