load all commands for screens
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@@ -39,7 +39,9 @@ void Screen::Init()
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{
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m_smSendOnPop = SM_None;
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this->RunCommands( THEME->GetMetricA(m_sName, "ScreenInitCommand") );
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ActorUtil::LoadAllCommandsFromName( *this, m_sName, "Screen" );
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this->PlayCommand( "Init" );
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vector<CString> asList;
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split( PREPARE_SCREENS, ",", asList );
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