From 8b9a7b1ca7f038a21a2fbf1341aa492e0016ee1e Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Wed, 7 Mar 2007 22:00:00 +0000 Subject: [PATCH] don't allow join after finalized --- stepmania/src/ScreenSelectMusic.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index f864a7bbfc..509f6e8e78 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -313,7 +313,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input ) // Handle late joining - if( input.MenuI == MENU_BUTTON_START && input.type == IET_FIRST_PRESS && GAMESTATE->JoinInput(input.pn) ) + if( m_SelectionState != SelectionState_Finalized && input.MenuI == MENU_BUTTON_START && input.type == IET_FIRST_PRESS && GAMESTATE->JoinInput(input.pn) ) { // refresh the steps list so that 2-side StepsTypes will be removed since they're no longer playable AfterMusicChange();