move CommonMetrics into a namespace so that it's clear where they're coming from when used.
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@@ -90,7 +90,7 @@ void ScreenOptionsEditCourseEntry::BeginScreen()
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def.m_sName = "Base Difficulty";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "(any)" );
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FOREACH_CONST( Difficulty, DIFFICULTIES_TO_SHOW.GetValue(), dc )
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FOREACH_CONST( Difficulty, CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue(), dc )
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def.m_vsChoices.push_back( DifficultyToThemedString(*dc) );
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vDefs.push_back( def );
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vHands.push_back( NULL );
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@@ -268,10 +268,10 @@ void ScreenOptionsEditCourseEntry::ImportOptions( int iRow, const vector<PlayerN
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break;
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case ROW_BASE_DIFFICULTY:
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{
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vector<Difficulty>::const_iterator iter = find( DIFFICULTIES_TO_SHOW.GetValue().begin(), DIFFICULTIES_TO_SHOW.GetValue().end(), ce.baseDifficulty );
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vector<Difficulty>::const_iterator iter = find( CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin(), CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().end(), ce.baseDifficulty );
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int iChoice = 0;
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if( iter != DIFFICULTIES_TO_SHOW.GetValue().end() )
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iChoice = iter - DIFFICULTIES_TO_SHOW.GetValue().begin() + 1;
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if( iter != CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().end() )
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iChoice = iter - CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin() + 1;
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OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY];
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row.SetOneSharedSelection( iChoice );
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}
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@@ -346,7 +346,7 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
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}
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else
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{
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Difficulty d = DIFFICULTIES_TO_SHOW.GetValue()[iChoice-1];
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Difficulty d = CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue()[iChoice-1];
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ce.baseDifficulty = d;
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}
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}
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