move CommonMetrics into a namespace so that it's clear where they're coming from when used.
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@@ -489,7 +489,7 @@ void ScreenEvaluation::Init()
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{
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m_textJudgeNumbers[l][p].LoadFromFont( THEME->GetPathF(m_sName, "judge") );
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m_textJudgeNumbers[l][p].SetShadowLength( 0 );
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m_textJudgeNumbers[l][p].RunCommands( PLAYER_COLOR.GetValue(p) );
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m_textJudgeNumbers[l][p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
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m_textJudgeNumbers[l][p].SetName( JudgeLineToString(l)+ssprintf("NumberP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_textJudgeNumbers[l][p] );
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this->AddChild( &m_textJudgeNumbers[l][p] );
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@@ -533,7 +533,7 @@ void ScreenEvaluation::Init()
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FOREACH_EnabledPlayer( p )
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{
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m_textStatsText[l][p].LoadFromFont( THEME->GetPathF(m_sName,"stats") );
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m_textStatsText[l][p].RunCommands( PLAYER_COLOR.GetValue(p) );
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m_textStatsText[l][p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
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m_textStatsText[l][p].SetName( StatLineToString(l)+ssprintf("TextP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_textStatsText[l][p] );
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this->AddChild( &m_textStatsText[l][p] );
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@@ -564,7 +564,7 @@ void ScreenEvaluation::Init()
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{
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m_textScore[p].LoadFromFont( THEME->GetPathF(m_sName, "score") );
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m_textScore[p].SetShadowLength( 0 );
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m_textScore[p].RunCommands( PLAYER_COLOR.GetValue(p) );
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m_textScore[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
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m_textScore[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_textScore[p] );
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m_textScore[p].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS, STATSMAN->m_CurStageStats.m_player[p].iScore) );
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@@ -589,7 +589,7 @@ void ScreenEvaluation::Init()
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m_textTotalScore[p].LoadFromFont( THEME->GetPathF(m_sName, "totalscore") );
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m_textTotalScore[p].SetShadowLength( 0 );
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m_textTotalScore[p].RunCommands( PLAYER_COLOR.GetValue(p) );
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m_textTotalScore[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
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m_textTotalScore[p].SetName( ssprintf("TotalScoreNumberP%d",p+1) );
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m_textTotalScore[p].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS+2, iTotalScore) );
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SET_XY_AND_ON_COMMAND( m_textTotalScore[p] );
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@@ -612,7 +612,7 @@ void ScreenEvaluation::Init()
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{
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m_textTime[p].LoadFromFont( THEME->GetPathF(m_sName, "time") );
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m_textTime[p].SetShadowLength( 0 );
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m_textTime[p].RunCommands( PLAYER_COLOR.GetValue(p) );
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m_textTime[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
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m_textTime[p].SetName( ssprintf("TimeNumberP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_textTime[p] );
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m_textTime[p].SetText( SecondsToMMSSMsMs(STATSMAN->m_CurStageStats.m_player[p].fAliveSeconds) );
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