move CommonMetrics into a namespace so that it's clear where they're coming from when used.

This commit is contained in:
Chris Danford
2005-10-27 05:16:19 +00:00
parent 5d7885c764
commit 8b8fa8aad3
25 changed files with 78 additions and 76 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ void ScoreDisplayLifeTime::Init( const PlayerState* pPlayerState, const PlayerSt
m_textTimeRemaining.SetName( "TimeRemaining" );
this->AddChild( &m_textTimeRemaining );
ActorUtil::OnCommand( m_textTimeRemaining, sType );
m_textTimeRemaining.RunCommands( PLAYER_COLOR.GetValue(pn) );
m_textTimeRemaining.RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(pn) );
m_textDeltaSeconds.LoadFromFont( THEME->GetPathF(sType,"DeltaSeconds") );
m_textDeltaSeconds.SetName( "DeltaSeconds" );