unload usb-storage driver between games

This commit is contained in:
Chris Danford
2004-02-26 07:28:59 +00:00
parent e4eb43edf0
commit 8b832f11d7
3 changed files with 11 additions and 1 deletions
@@ -45,7 +45,8 @@ public:
virtual bool StorageDevicesChanged() = 0;
virtual void GetStorageDevices( vector<UsbStorageDevice>& vStorageDevicesOut ) = 0;
virtual bool MountAndTestWrite( UsbStorageDevice* pDevice ) = 0; // return false if mount or write fails
virtual void Flush( UsbStorageDevice* pDevice ) { }
virtual void Flush( UsbStorageDevice* pDevice ) {}
virtual void ResetUsbStorage() {};
};
#endif