diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 8efd29f12c..740d2ccdb8 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -748,7 +748,7 @@ void ScreenEvaluation::Init() PerDifficultyAward pda = GAMESTATE->m_vLastPerDifficultyAwards[p].front(); CString sAward = PerDifficultyAwardToString( pda ); - m_PerDifficultyAward[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation award %s",sAward.c_str(),p+1)) ); + m_PerDifficultyAward[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation award %s",sAward.c_str())) ); m_PerDifficultyAward[p]->SetName( ssprintf("PerDifficultyAwardP%d",p+1) ); SET_XY_AND_ON_COMMAND( m_PerDifficultyAward[p] ); this->AddChild( m_PerDifficultyAward[p] );