From 8b06ab9b270dacde6c60bbf6a7fef966ea5cdd7e Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Fri, 18 Aug 2006 07:11:51 +0000 Subject: [PATCH] fix stale Course pointer crash --- stepmania/src/ScreenEditMenu.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ScreenEditMenu.cpp b/stepmania/src/ScreenEditMenu.cpp index 3b2a174f58..c064f8b8e9 100644 --- a/stepmania/src/ScreenEditMenu.cpp +++ b/stepmania/src/ScreenEditMenu.cpp @@ -183,6 +183,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn ) EditMenuAction action = m_Selector.GetSelectedAction(); GAMESTATE->m_pCurSong.Set( pSong ); + GAMESTATE->m_pCurCourse.Set( NULL ); GAMESTATE->m_pCurStyle.Set( GAMEMAN->GetEditorStyleForStepsType(st) ); GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps ); @@ -270,6 +271,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn ) GAMESTATE->m_pCurSong.Set( pSong ); GAMESTATE->m_pCurSteps[0].Set( pSteps ); + GAMESTATE->m_pCurCourse.Set( NULL ); } break; default: