[ScreenDebugOverlay] Replaced hardcoded toggle command with ButtonTextToggledCommand metric.

This commit is contained in:
AJ Kelly
2011-09-22 19:09:58 -05:00
parent 561bdeeeb8
commit 8ae8bab984
3 changed files with 8 additions and 12 deletions
+5
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@@ -8,6 +8,11 @@ ________________________________________________________________________________
StepMania 5.0 $next | 2011???? StepMania 5.0 $next | 2011????
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
2011/09/22
----------
* [ScreenDebugOverlay] Replaced hardcoded toggle command with
ButtonTextToggledCommand metric. [AJ]
2011/09/21 2011/09/21
---------- ----------
* [FadingBanner] Added LoadRandom(), LoadRoulette(), LoadFallback(), * [FadingBanner] Added LoadRandom(), LoadRoulette(), LoadFallback(),
+1 -2
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@@ -1355,6 +1355,7 @@ LineButtonX=SCREEN_CENTER_X-50
LineFunctionX=SCREEN_CENTER_X-30 LineFunctionX=SCREEN_CENTER_X-30
ButtonTextOnCommand=NoStroke;zoom,0.8 ButtonTextOnCommand=NoStroke;zoom,0.8
ButtonTextToggledCommand=accelerate,0.025;glow,color("1,0,0,1");sleep,0.125;decelerate,0.2;glow,color("1,0,0,0");
FunctionTextOnCommand=NoStroke;zoom,0.8 FunctionTextOnCommand=NoStroke;zoom,0.8
PageStartX=SCREEN_CENTER_X-100 PageStartX=SCREEN_CENTER_X-100
@@ -1372,8 +1373,6 @@ HeaderTextX=SCREEN_LEFT+80
HeaderTextY=SCREEN_TOP+18 HeaderTextY=SCREEN_TOP+18
HeaderTextOnCommand=diffusebottomedge,color("0.5,0.5,0.5,1");strokecolor,color("0,0,0,0.5") HeaderTextOnCommand=diffusebottomedge,color("0.5,0.5,0.5,1");strokecolor,color("0,0,0,0.5")
HeaderTextOffCommand= HeaderTextOffCommand=
LineOnCommand=zoom,0.75
# #
[ScreenSystemLayer] [ScreenSystemLayer]
+2 -10
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@@ -496,18 +496,10 @@ bool ScreenDebugOverlay::OverlayInput( const InputEventPlus &input )
// update text to show the effect of what changed above // update text to show the effect of what changed above
UpdateText(); UpdateText();
// blink the text to show what changed // show what changed
BitmapText &bt = *m_vptextButton[i]; BitmapText &bt = *m_vptextButton[i];
bt.FinishTweening(); bt.FinishTweening();
// blink 5 times instead of 8 bt.PlayCommand("Toggled");
// TODO: make this all metrics instead -aj
for( i=0; i<5; i++ )
{
bt.SetGlow( RageColor(1,0,0,1) );
bt.Sleep(0.1f);
bt.SetGlow( RageColor(1,0,0,0) );
bt.Sleep(0.1f);
}
return true; return true;
} }