add GetCurrentTextureCoordRect
This commit is contained in:
@@ -233,8 +233,7 @@ void Sprite::DrawPrimitives()
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned int uFrameNo = m_iStateToFrame[m_iCurState];
|
||||
const RectF *pTexCoordRect = m_pTexture->GetTextureCoordRect( uFrameNo );
|
||||
const RectF *pTexCoordRect = GetCurrentTextureCoordRect();
|
||||
|
||||
v[0].t = RageVector2( pTexCoordRect->left, pTexCoordRect->top ); // top left
|
||||
v[1].t = RageVector2( pTexCoordRect->left, pTexCoordRect->bottom ); // bottom left
|
||||
@@ -354,6 +353,12 @@ void Sprite::SetCustomImageCoords( float fImageCoords[8] ) // order: bottom left
|
||||
SetCustomTextureCoords( fImageCoords );
|
||||
}
|
||||
|
||||
const RectF *Sprite::GetCurrentTextureCoordRect() const
|
||||
{
|
||||
unsigned int uFrameNo = m_iStateToFrame[m_iCurState];
|
||||
return m_pTexture->GetTextureCoordRect( uFrameNo );
|
||||
}
|
||||
|
||||
void Sprite::StopUsingCustomCoords()
|
||||
{
|
||||
m_bUsingCustomTexCoords = false;
|
||||
|
||||
@@ -64,6 +64,7 @@ public:
|
||||
void SetCustomSourceRect( const RectF &rectSourceCoords ); // in source pixel space
|
||||
void SetCustomImageRect( RectF rectImageCoords ); // in image pixel space
|
||||
void SetCustomImageCoords( float fImageCoords[8] );
|
||||
const RectF *GetCurrentTextureCoordRect() const;
|
||||
void StopUsingCustomCoords();
|
||||
|
||||
protected:
|
||||
|
||||
Reference in New Issue
Block a user