Consistent naming of difficulties.

I may have missed this in default by mistake.
This commit is contained in:
Jason Felds
2010-12-31 00:20:42 -05:00
parent 5f61e6b5c4
commit 8a91e20dc7
+6 -1
View File
@@ -301,7 +301,7 @@ SortLevel5Color=color("0,1,0,1")
# something else. Mostly for custom games and game emulation, PIU for example.
# The names of which
Names="PumpHard,PumpFreestyle,PumpNightmare,PumpHalfDouble"
Names="PumpHard,PumpFreestyle,PumpNightmare,PumpHalfDouble,PumpRoutine"
# Names="DanceCoupleBeginner,DanceCoupleEasy,DanceCoupleMedium,DanceCoupleHard,DanceCoupleExpert,PumpHard"
# That get remapped to
@@ -349,6 +349,11 @@ PumpHalfDoubleStepsType="StepsType_Pump_Halfdouble"
PumpHalfDoubleDifficulty="Difficulty_Medium"
PumpHalfDoubleCourseType=nil
PumpHalfDoubleString="HalfDouble"
#--#
PumpRoutineStepsType="StepsType_Pump_Routine"
PumpRoutineDifficulty="Difficulty_Medium"
PumpRoutineCourseType=nil
PumpRoutineString="Routine"
#
# Difficulty_Beginner-StepsType_Pump_Single=Easy
# Difficulty_Easy-StepsType_Pump_Single=Normal