More warning fixes.
RageThreads.h is right now clear of Effective Violations. It may be worth studying.
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+5
-10
@@ -7,16 +7,11 @@
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RageTexture::RageTexture( RageTextureID name ):
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m_ID(name)
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{
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m_iRefCount = 1;
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m_bWasUsed = false;
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m_iSourceWidth = m_iSourceHeight = 0;
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m_iTextureWidth = m_iTextureHeight = 0;
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m_iImageWidth = m_iImageHeight = 0;
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m_iFramesWide = m_iFramesHigh = 1;
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}
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m_ID(name), m_iRefCount(1), m_bWasUsed(false),
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m_iSourceWidth(0), m_iSourceHeight(0),
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m_iTextureWidth(0), m_iTextureHeight(0),
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m_iImageWidth(0), m_iImageHeight(0),
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m_iFramesWide(1), m_iFramesHigh(1) {}
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RageTexture::~RageTexture()
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