More warning fixes.
RageThreads.h is right now clear of Effective Violations. It may be worth studying.
This commit is contained in:
+6
-14
@@ -12,20 +12,12 @@ const int NUM_USER_GAME_TO_DEVICE_SLOTS = 2;
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struct AutoMappingEntry
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{
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AutoMappingEntry( int i, DeviceButton db, GameButton gb, bool b )
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{
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m_iSlotIndex = i;
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m_deviceButton = db;
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m_gb = gb;
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m_bSecondController = b;
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}
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AutoMappingEntry()
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{
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m_iSlotIndex = -1;
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m_deviceButton = DeviceButton_Invalid;
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m_gb = GameButton_Invalid;
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m_bSecondController = false;
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}
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AutoMappingEntry( int i, DeviceButton db, GameButton gb, bool b ):
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m_iSlotIndex(i), m_deviceButton(db),
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m_gb(gb), m_bSecondController(b) {}
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AutoMappingEntry(): m_iSlotIndex(-1),
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m_deviceButton(DeviceButton_Invalid), m_gb(GameButton_Invalid),
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m_bSecondController(false) {}
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bool IsEmpty() const { return m_deviceButton == DeviceButton_Invalid && m_gb == GameButton_Invalid; }
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int m_iSlotIndex;
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@@ -35,11 +35,8 @@ static Preference<RString> g_sSoundDrivers( "SoundDrivers", "" ); // "" == DEFAU
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RageSoundManager *SOUNDMAN = NULL;
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RageSoundManager::RageSoundManager()
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{
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m_fMixVolume = 1.0f;
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m_fVolumeOfNonCriticalSounds = 1.0f;
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}
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RageSoundManager::RageSoundManager(): m_pDriver(NULL), m_fMixVolume(1.0f),
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m_fVolumeOfNonCriticalSounds(1.0f) {}
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static LocalizedString COULDNT_FIND_SOUND_DRIVER( "RageSoundManager", "Couldn't find a sound driver that works" );
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void RageSoundManager::Init()
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@@ -34,7 +34,8 @@ bool RageSoundReader_Preload::PreloadSound( RageSoundReader *&pSound )
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}
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RageSoundReader_Preload::RageSoundReader_Preload():
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m_Buffer( new RString )
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m_Buffer( new RString ), m_bBufferIs16Bit(false),
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m_iPosition(0), m_iSampleRate(0), m_iChannels(0), m_fRate(0.0f)
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{
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m_bBufferIs16Bit = g_bSoundPreload16bit.Get();
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}
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+5
-10
@@ -7,16 +7,11 @@
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RageTexture::RageTexture( RageTextureID name ):
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m_ID(name)
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{
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m_iRefCount = 1;
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m_bWasUsed = false;
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m_iSourceWidth = m_iSourceHeight = 0;
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m_iTextureWidth = m_iTextureHeight = 0;
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m_iImageWidth = m_iImageHeight = 0;
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m_iFramesWide = m_iFramesHigh = 1;
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}
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m_ID(name), m_iRefCount(1), m_bWasUsed(false),
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m_iSourceWidth(0), m_iSourceHeight(0),
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m_iTextureWidth(0), m_iTextureHeight(0),
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m_iImageWidth(0), m_iImageHeight(0),
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m_iFramesWide(1), m_iFramesHigh(1) {}
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RageTexture::~RageTexture()
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@@ -36,11 +36,9 @@ namespace
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map<RageTextureID, RageTexture*> m_mapPathToTexture;
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};
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RageTextureManager::RageTextureManager()
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{
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m_iNoWarnAboutOddDimensions = 0;
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m_TexturePolicy = RageTextureID::TEX_DEFAULT;
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}
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RageTextureManager::RageTextureManager():
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m_iNoWarnAboutOddDimensions(0),
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m_TexturePolicy(RageTextureID::TEX_DEFAULT) {}
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RageTextureManager::~RageTextureManager()
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{
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@@ -106,9 +104,8 @@ class RageTexture_Default: public RageTexture
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{
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public:
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RageTexture_Default():
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RageTexture( RageTextureID() )
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RageTexture( RageTextureID() ), m_uTexHandle(0)
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{
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m_uTexHandle = 0;
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m_iSourceWidth = m_iSourceHeight = 1;
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m_iTextureWidth = m_iTextureHeight = 1;
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m_iImageWidth = m_iImageHeight = 1;
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+10
-25
@@ -206,18 +206,11 @@ static ThreadSlot *GetUnknownThreadSlot()
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return g_pUnknownThreadSlot;
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}
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RageThread::RageThread()
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{
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m_pSlot = NULL;
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m_sName = "unnamed";
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}
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RageThread::RageThread(): m_pSlot(NULL), m_sName("unnamed") {}
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RageThread::RageThread( const RageThread &cpy )
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{
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/* Copying a thread does not start the copy. */
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m_pSlot = NULL;
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m_sName = cpy.m_sName;
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}
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/* Copying a thread does not start the copy. */
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RageThread::RageThread( const RageThread &cpy ):
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m_pSlot(NULL), m_sName(cpy.m_sName) {}
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RageThread::~RageThread()
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{
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@@ -520,12 +513,9 @@ static set<int> *g_FreeMutexIDs = NULL;
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#endif
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RageMutex::RageMutex( const RString &name ):
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m_sName( name )
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m_sName( name ), m_pMutex( MakeMutex (this ) ),
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m_LockedBy(GetInvalidThreadId()), m_LockCnt(0)
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{
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m_pMutex = MakeMutex( this );
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m_LockedBy = GetInvalidThreadId();
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m_LockCnt = 0;
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/* if( g_FreeMutexIDs == NULL )
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{
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@@ -659,7 +649,8 @@ LockMutex::LockMutex( RageMutex &pMutex, const char *file_, int line_ ):
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mutex( pMutex ),
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file( file_ ),
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line( line_ ),
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locked_at( RageTimer::GetTimeSinceStart() )
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locked_at( RageTimer::GetTimeSinceStart() ),
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locked(false) // ensure it gets locked inside.
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{
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mutex.Lock();
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locked = true;
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@@ -687,10 +678,7 @@ void LockMutex::Unlock()
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}
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RageEvent::RageEvent( RString name ):
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RageMutex( name )
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{
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m_pEvent = MakeEvent( m_pMutex );
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}
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RageMutex( name ), m_pEvent(MakeEvent(m_pMutex)) {}
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RageEvent::~RageEvent()
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{
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@@ -732,10 +720,7 @@ bool RageEvent::WaitTimeoutSupported() const
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}
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RageSemaphore::RageSemaphore( RString sName, int iInitialValue ):
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m_sName( sName )
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{
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m_pSema = MakeSemaphore( iInitialValue );
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}
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m_sName( sName ), m_pSema(MakeSemaphore( iInitialValue )) {}
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RageSemaphore::~RageSemaphore()
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{
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@@ -46,6 +46,9 @@ private:
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static bool s_bSystemSupportsTLS;
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static bool s_bIsShowingDialog;
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// Swallow up warnings. If they must be used, define them.
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RageThread& operator=(const RageThread& rhs);
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};
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/**
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@@ -61,6 +64,9 @@ public:
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private:
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ThreadSlot *m_pSlot;
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// Swallow up warnings. If they must be used, define them.
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RageThreadRegister& operator=(const RageThreadRegister& rhs);
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RageThreadRegister(const RageThreadRegister& rhs);
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};
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namespace Checkpoints
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@@ -102,6 +108,10 @@ protected:
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int m_LockCnt;
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void MarkLockedMutex();
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private:
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// Swallow up warnings. If they must be used, define them.
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RageMutex& operator=(const RageMutex& rhs);
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RageMutex(const RageMutex& rhs);
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};
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/**
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@@ -128,6 +138,10 @@ public:
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*
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* This can only be called once. */
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void Unlock();
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private:
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// Swallow up warnings. If they must be used, define them.
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LockMutex& operator=(const LockMutex& rhs);
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LockMutex(const LockMutex& rhs);
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};
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#define LockMut(m) LockMutex UNIQUE_NAME(LocalLock) (m, __FILE__, __LINE__)
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@@ -149,6 +163,9 @@ public:
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void Signal();
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void Broadcast();
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bool WaitTimeoutSupported() const;
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// Swallow up warnings. If they must be used, define them.
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RageEvent& operator=(const RageEvent& rhs);
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RageEvent(const RageEvent& rhs);
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private:
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EventImpl *m_pEvent;
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@@ -170,6 +187,10 @@ public:
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private:
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SemaImpl *m_pSema;
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RString m_sName;
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// Swallow up warnings. If they must be used, define them.
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RageSemaphore& operator=(const RageSemaphore& rhs);
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RageSemaphore(const RageSemaphore& rhs);
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};
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#endif
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@@ -27,22 +27,17 @@ class AutoPtrCopyOnWrite
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{
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public:
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/* This constructor only exists to make us work with STL containers. */
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inline AutoPtrCopyOnWrite()
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inline AutoPtrCopyOnWrite(): m_pPtr(NULL), m_iRefCount(new int(1))
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{
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m_pPtr = NULL;
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m_iRefCount = new int(1);
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}
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explicit inline AutoPtrCopyOnWrite( T *p )
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explicit inline AutoPtrCopyOnWrite( T *p ): m_pPtr(p), m_iRefCount(new int(1))
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{
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m_pPtr = p;
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m_iRefCount = new int(1);
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}
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inline AutoPtrCopyOnWrite( const AutoPtrCopyOnWrite &rhs )
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inline AutoPtrCopyOnWrite( const AutoPtrCopyOnWrite &rhs ):
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m_pPtr(rhs.m_pPtr), m_iRefCount(rhs.m_iRefCount)
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{
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m_pPtr = rhs.m_pPtr;
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m_iRefCount = rhs.m_iRefCount;
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++(*m_iRefCount);
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}
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+8
-2
@@ -64,9 +64,15 @@ public:
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mutable bool m_bRadarValuesCached;
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mutable RadarValues m_CachedRadarValues;
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Trail()
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/**
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* @brief Set up the Trail with default values.
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*
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* This used to call Init(), which is still available. */
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Trail(): m_StepsType(StepsType_Invalid),
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m_CourseDifficulty(Difficulty_Invalid),
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m_iSpecifiedMeter(-1), m_bRadarValuesCached(false)
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{
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Init();
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m_vEntries.clear();
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}
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void Init()
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{
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@@ -25,7 +25,7 @@ public:
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static void Create( const RString &sDrivers, vector<InputHandler *> &apAdd );
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static DriverList m_pDriverList;
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InputHandler() { m_iInputsSinceUpdate = 0; }
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InputHandler(): m_iInputsSinceUpdate(0) {}
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virtual ~InputHandler() { }
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virtual void Update() { }
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virtual bool DevicesChanged() { return false; }
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