add XML loading
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@@ -10,6 +10,7 @@
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#include "AutoActor.h"
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#include "GameConstantsAndTypes.h"
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#include "ThemeMetric.h"
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struct XNode;
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enum PaneTypes
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{
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@@ -51,9 +52,11 @@ public:
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PaneDisplay();
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virtual Actor *Copy() const;
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void Load( const CString &sClass, PlayerNumber pn );
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void Load( const CString &sMetricsGroup, PlayerNumber pn );
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void SetFromGameState( SortOrder so );
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void LoadFromNode( const CString &sDir, const XNode *pNode );
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// Lua
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void PushSelf( lua_State *L );
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