Invalid
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@@ -804,7 +804,7 @@ void ScreenSelectMusic::SwitchToPreferredDifficulty()
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break;
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}
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if( GAMESTATE->m_PreferredDifficulty[pn] != DIFFICULTY_INVALID )
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if( GAMESTATE->m_PreferredDifficulty[pn] != DIFFICULTY_Invalid )
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{
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int iDiff = abs(m_vpSteps[i]->GetDifficulty() - GAMESTATE->m_PreferredDifficulty[pn]);
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