Invalid
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@@ -57,7 +57,7 @@ void ScreenJukebox::SetSong()
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}
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else
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{
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if( GAMESTATE->m_PreferredDifficulty[PLAYER_1] != DIFFICULTY_INVALID )
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if( GAMESTATE->m_PreferredDifficulty[PLAYER_1] != DIFFICULTY_Invalid )
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{
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vDifficultiesToShow.push_back( GAMESTATE->m_PreferredDifficulty[PLAYER_1] );
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}
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