This commit is contained in:
Glenn Maynard
2006-10-07 04:13:43 +00:00
parent 064a411962
commit 8a4ddd1515
34 changed files with 84 additions and 84 deletions
+3 -3
View File
@@ -742,7 +742,7 @@ void MusicWheel::UpdateSwitch()
//
// Change difficulty for sorts by meter - XXX: do this with GameCommand?
//
Difficulty dc = DIFFICULTY_INVALID;
Difficulty dc = DIFFICULTY_Invalid;
switch( GAMESTATE->m_SortOrder )
{
case SORT_EASY_METER: dc = DIFFICULTY_EASY; break;
@@ -750,7 +750,7 @@ void MusicWheel::UpdateSwitch()
case SORT_HARD_METER: dc = DIFFICULTY_HARD; break;
case SORT_CHALLENGE_METER: dc = DIFFICULTY_CHALLENGE; break;
}
if( dc != DIFFICULTY_INVALID )
if( dc != DIFFICULTY_Invalid )
{
FOREACH_PlayerNumber( p )
if( GAMESTATE->IsPlayerEnabled(p) )
@@ -1053,7 +1053,7 @@ Song *MusicWheel::GetPreferredSelectionForRandomOrPortal()
vector<Difficulty> vDifficultiesToRequire;
FOREACH_HumanPlayer(p)
{
if( GAMESTATE->m_PreferredDifficulty[p] == DIFFICULTY_INVALID )
if( GAMESTATE->m_PreferredDifficulty[p] == DIFFICULTY_Invalid )
continue; // skip
// TRICKY: Don't require that edits be present if perferred