Invalid
This commit is contained in:
@@ -199,7 +199,7 @@ void GameState::Reset()
|
||||
m_bChangedFailTypeOnScreenSongOptions = false;
|
||||
FOREACH_PlayerNumber( p )
|
||||
{
|
||||
m_PreferredDifficulty[p].Set( DIFFICULTY_INVALID );
|
||||
m_PreferredDifficulty[p].Set( DIFFICULTY_Invalid );
|
||||
m_PreferredCourseDifficulty[p].Set( DIFFICULTY_MEDIUM );
|
||||
}
|
||||
m_SortOrder.Set( SortOrder_INVALID );
|
||||
@@ -392,9 +392,9 @@ void GameState::PlayersFinalized()
|
||||
// Only set the sort order if it wasn't already set by a GameCommand (or by an earlier profile)
|
||||
if( m_PreferredSortOrder == SortOrder_INVALID && pProfile->m_SortOrder != SortOrder_INVALID )
|
||||
m_PreferredSortOrder = pProfile->m_SortOrder;
|
||||
if( pProfile->m_LastDifficulty != DIFFICULTY_INVALID )
|
||||
if( pProfile->m_LastDifficulty != DIFFICULTY_Invalid )
|
||||
m_PreferredDifficulty[pn].Set( pProfile->m_LastDifficulty );
|
||||
if( pProfile->m_LastCourseDifficulty != DIFFICULTY_INVALID )
|
||||
if( pProfile->m_LastCourseDifficulty != DIFFICULTY_Invalid )
|
||||
m_PreferredCourseDifficulty[pn].Set( pProfile->m_LastCourseDifficulty );
|
||||
if( m_pPreferredSong == NULL )
|
||||
m_pPreferredSong = pProfile->m_lastSong.ToSong();
|
||||
@@ -576,9 +576,9 @@ void GameState::SaveCurrentSettingsToProfile( PlayerNumber pn )
|
||||
pProfile->SetDefaultModifiers( m_pCurGame, m_pPlayerState[pn]->m_PlayerOptions.GetPreferred().GetSavedPrefsString() );
|
||||
if( IsSongSort(m_PreferredSortOrder) )
|
||||
pProfile->m_SortOrder = m_PreferredSortOrder;
|
||||
if( m_PreferredDifficulty[pn] != DIFFICULTY_INVALID )
|
||||
if( m_PreferredDifficulty[pn] != DIFFICULTY_Invalid )
|
||||
pProfile->m_LastDifficulty = m_PreferredDifficulty[pn];
|
||||
if( m_PreferredCourseDifficulty[pn] != DIFFICULTY_INVALID )
|
||||
if( m_PreferredCourseDifficulty[pn] != DIFFICULTY_Invalid )
|
||||
pProfile->m_LastCourseDifficulty = m_PreferredCourseDifficulty[pn];
|
||||
if( m_pPreferredSong )
|
||||
pProfile->m_lastSong.FromSong( m_pPreferredSong );
|
||||
@@ -1203,7 +1203,7 @@ SongOptions::FailType GameState::GetPlayerFailType( const PlayerState *pPlayerSt
|
||||
}
|
||||
else
|
||||
{
|
||||
Difficulty dc = DIFFICULTY_INVALID;
|
||||
Difficulty dc = DIFFICULTY_Invalid;
|
||||
if( m_pCurSteps[pn] )
|
||||
dc = m_pCurSteps[pn]->GetDifficulty();
|
||||
|
||||
@@ -1712,7 +1712,7 @@ bool GameState::IsCourseDifficultyShown( CourseDifficulty cd )
|
||||
|
||||
Difficulty GameState::GetEasiestStepsDifficulty() const
|
||||
{
|
||||
Difficulty dc = DIFFICULTY_INVALID;
|
||||
Difficulty dc = DIFFICULTY_Invalid;
|
||||
FOREACH_HumanPlayer( p )
|
||||
{
|
||||
if( m_pCurSteps[p] == NULL )
|
||||
|
||||
Reference in New Issue
Block a user