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@@ -157,7 +157,7 @@ void CourseEntryDisplay::SetFromGameState( int iCourseEntryIndex )
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}
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Difficulty dc = te->dc;
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if( dc == DIFFICULTY_INVALID )
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if( dc == DIFFICULTY_Invalid )
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dc = DIFFICULTY_EDIT;
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SetDifficulty( pn, s, dc );
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