Fixed compile error in VC6 release
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@@ -133,22 +133,23 @@ ScreenTitleMenu::ScreenTitleMenu()
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m_textSongs.SetShadowLength( 2 );
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this->AddChild( &m_textSongs );
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for( int i=0; i< NUM_TITLE_MENU_CHOICES; i++ )
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int i;
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for( i=0; i< NUM_TITLE_MENU_CHOICES; i++ )
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{
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m_textChoice[i].LoadFromFont( THEME->GetPathTo("Fonts","titlemenu") );
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m_textChoice[i].SetText( CHOICE_TEXT[i] );
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m_textChoice[i].SetXY( CHOICES_X, CHOICES_START_Y + i*CHOICES_SPACING_Y );
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m_textChoice[i].SetShadowLength( CHOICES_SHADOW_LENGTH );
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float fShadowLength = CHOICES_SHADOW_LENGTH;
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m_textChoice[i].SetShadowLength( fShadowLength );
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this->AddChild( &m_textChoice[i] );
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}
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m_Fade.SetClosed();
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m_Fade.OpenWipingRight( SM_None );
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this->AddChild( &m_Fade );
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SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("title menu game name") );
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@@ -369,19 +370,6 @@ void ScreenTitleMenu::MenuStart( PlayerNumber pn )
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m_Fade.CloseWipingRight( SM_GoToNextScreen );
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}
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break;
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/* case CHOICE_HELP:
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m_soundSelect.PlayRandom();
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PREFSMAN->m_bWindowed = false;
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ApplyGraphicOptions();
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GotoURL( "Docs/index.htm" );
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return;
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case CHOICE_CHECK_FOR_UPDATE:
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m_soundSelect.PlayRandom();
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PREFSMAN->m_bWindowed = false;
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ApplyGraphicOptions();
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GotoURL( "http://www.stepmania.com" );
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return;
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*/
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case CHOICE_EXIT:
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m_soundSelect.PlayRandom();
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PostQuitMessage(0);
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