diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index d60f02c0a0..3fc78d00e8 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -644,39 +644,6 @@ void BGAnimationLayer::Update( float fDeltaTime ) } } break; - case EFFECT_PARTICLES_SPIRAL_OUT: - for( unsigned i=0; iSetZoom( m_SubActors[i]->GetZoom() + fDeltaTime ); - if( m_SubActors[i]->GetZoom() > SPIRAL_MAX_ZOOM ) - m_SubActors[i]->SetZoom( SPIRAL_MIN_ZOOM ); - - m_SubActors[i]->SetRotationZ( m_SubActors[i]->GetRotationZ() + fDeltaTime ); - - float fRadius = (m_SubActors[i]->GetZoom()-SPIRAL_MIN_ZOOM); - fRadius *= fRadius; - fRadius *= 200; - m_SubActors[i]->SetX( SCREEN_CENTER_X + cosf(m_SubActors[i]->GetRotationZ())*fRadius ); - m_SubActors[i]->SetY( SCREEN_CENTER_Y + sinf(m_SubActors[i]->GetRotationZ())*fRadius ); - } - break; - case EFFECT_PARTICLES_SPIRAL_IN: - for( unsigned i=0; iSetZoom( m_SubActors[i]->GetZoom() - fDeltaTime ); - if( m_SubActors[i]->GetZoom() < SPIRAL_MIN_ZOOM ) - m_SubActors[i]->SetZoom( SPIRAL_MAX_ZOOM ); - - m_SubActors[i]->SetRotationZ( m_SubActors[i]->GetRotationZ() - fDeltaTime ); - - float fRadius = (m_SubActors[i]->GetZoom()-SPIRAL_MIN_ZOOM); - fRadius *= fRadius; - fRadius *= 200; - m_SubActors[i]->SetX( SCREEN_CENTER_X + cosf(m_SubActors[i]->GetRotationZ())*fRadius ); - m_SubActors[i]->SetY( SCREEN_CENTER_Y + sinf(m_SubActors[i]->GetRotationZ())*fRadius ); - } - break; - case TYPE_PARTICLES: for( unsigned i=0; i