fixed bug in reading inis - it would reset if the file WAS found, not vice versa.

This commit is contained in:
Andrew Wong
2003-07-11 10:34:10 +00:00
parent 9958c4c0c5
commit 89e57aa708
+1 -1
View File
@@ -444,7 +444,7 @@ bool UnlockSystem::ReadValues( CString filename)
data.SetPath(filename);
if (data.ReadFile())
if (!data.ReadFile())
return false;
data.GetValueF( "Unlock", "ArcadePointsAccumulated", ArcadePoints );