Handle IET_RELEASE.

This commit is contained in:
Glenn Maynard
2002-08-21 22:49:13 +00:00
parent 1ca396bd49
commit 89a8953bba
+4 -2
View File
@@ -39,7 +39,7 @@ void InputFilter::GetInputEvents( InputEventArray &array, float fDeltaTime )
const float fOldHoldTime = m_fTimeHeld[d][b];
m_fTimeHeld[d][b] += fDeltaTime;
const float fNewHoldTime = m_fTimeHeld[d][b];
float fTimeBetweenRepeats;
InputEventType iet;
if( fOldHoldTime > TIME_BEFORE_SLOW_REPEATS )
@@ -58,8 +58,10 @@ void InputFilter::GetInputEvents( InputEventArray &array, float fDeltaTime )
array.Add( InputEvent(di,iet) );
}
}
else // !INPUTMAN->IsBeingPressed(di)
else { // !INPUTMAN->IsBeingPressed(di)
m_fTimeHeld[d][b] = 0;
array.Add( InputEvent(di,IET_RELEASE) );
}
}
else // !INPUTMAN->WasBeingPressed(di)
{