Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
Cleaned up many, many graphics.
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@@ -42,7 +42,7 @@ const CString CREDIT_LINES[] =
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"",
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"",
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"GRAPHICS:",
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"TofuBoy (Lucas Tang)",
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"v1ral (Lucas Tang)",
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"SPiGuMuS",
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"DJ McFox (Ryan McKanna)",
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"Cloud34 (Lamden Travis)",
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@@ -140,9 +140,8 @@ ScreenMusicScroll::ScreenMusicScroll()
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GAMESTATE->Reset(); // so that credits message for both players will show
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m_sprBackground.Load( THEME->GetPathTo("Graphics","music scroll background") );
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m_sprBackground.StretchTo( CRect(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM) );
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this->AddChild( &m_sprBackground );
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m_Background.LoadFromAniDir( THEME->GetPathTo("BGAnimations","music scroll") );
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this->AddChild( &m_Background );
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CArray<Song*, Song*> arraySongs;
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