Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table.
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@@ -243,7 +243,7 @@ local function exit_screen()
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local profile_id= GAMESTATE:GetEditLocalProfileID()
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PROFILEMAN:SaveLocalProfile(profile_id)
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SCREENMAN:GetTopScreen():StartTransitioningScreen("SM_GoToNextScreen")
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SOUND:PlayOnce(THEME:GetPathS("Common", "Start"))
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SOUND:PlayOnce(THEME:GetPathS("Common", "Start"), true)
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end
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local function input(event)
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