diff --git a/stepmania/src/LuaBinding.cpp b/stepmania/src/LuaBinding.cpp index 997896e2ea..c59f920ef5 100644 --- a/stepmania/src/LuaBinding.cpp +++ b/stepmania/src/LuaBinding.cpp @@ -189,23 +189,23 @@ bool LuaBinding::Equal( lua_State *L ) * Get a userdata, and check that it's either szType or a type * derived from szType, by walking the __index chain. */ -bool LuaBinding::CheckLuaObjectType( lua_State *L, int narg, const char *szType, bool bOptional ) +bool LuaBinding::CheckLuaObjectType( lua_State *L, int iArg, const char *szType, bool bOptional ) { #if defined(FAST_LUA) if( bOptional ) return true; #endif - ASSERT_M( narg > 0, ssprintf("%i", narg) ); // negative offsets not supported + ASSERT_M( iArg > 0, ssprintf("%i", iArg) ); // negative offsets not supported int iTop = lua_gettop(L); - lua_pushvalue( L, narg ); + lua_pushvalue( L, iArg ); - narg = lua_gettop(L); + iArg = lua_gettop(L); while(1) { /* If the object on the stack has no metatable, it has no type; fail. */ - if( !lua_getmetatable(L, narg) ) + if( !lua_getmetatable(L, iArg) ) { lua_settop( L, iTop ); return false; @@ -235,7 +235,7 @@ bool LuaBinding::CheckLuaObjectType( lua_State *L, int narg, const char *szType, } /* Start over with __index. */ - lua_replace( L, narg ); + lua_replace( L, iArg ); lua_pop( L, 1 ); } }