diff --git a/stepmania/src/NoteField.cpp b/stepmania/src/NoteField.cpp index 8a8d79e76d..f0bc981d54 100644 --- a/stepmania/src/NoteField.cpp +++ b/stepmania/src/NoteField.cpp @@ -168,11 +168,6 @@ void NoteField::Update( float fDeltaTime ) RefreshBeatToNoteSkin(); - - // - // update all NoteDisplays - // - /* * Update all NoteDisplays. Hack: We need to call this once per frame, not * once per player. @@ -649,12 +644,6 @@ void NoteField::DrawPrimitives() cur->m_GhostArrowRow.Draw(); } -void NoteField::RemoveTapNoteRow( int iIndex ) -{ - for( int c=0; c m_HeldHoldNotes; // true if button is being held down map m_ActiveHoldNotes; // true if hold has life > 0