course editor is usable
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@@ -84,10 +84,8 @@ void ScreenEditCoursesMenu::HandleScreenMessage( const ScreenMessage SM )
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switch( SM )
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{
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case SM_GoToPrevScreen:
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SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
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break;
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case SM_GoToNextScreen:
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SCREENMAN->SetNewScreen( "ScreenEdit" );
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SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
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break;
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}
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}
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@@ -112,16 +110,6 @@ void ScreenEditCoursesMenu::MenuRight( PlayerNumber pn, const InputEventType typ
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m_Selector.Right();
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}
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// helpers for MenuStart() below
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void DeleteCurNotes()
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{
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Song* pSong = GAMESTATE->m_pCurSong;
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Steps* pNotesToDelete = GAMESTATE->m_pCurNotes[PLAYER_1];
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pSong->RemoveNotes( pNotesToDelete );
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pSong->Save();
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}
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void ScreenEditCoursesMenu::MenuStart( PlayerNumber pn )
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{
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if( m_Menu.IsTransitioning() )
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