diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index 939b788890..febaaf9d22 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -2647,8 +2647,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM ) else if ( SM == SM_BackFromWarpChange ) { float fWarp = StringToFloat( ScreenTextEntry::s_sLastAnswer ); - if( fWarp > 0 ) - m_pSong->m_Timing.SetWarpAtBeat( GAMESTATE->m_fSongBeat, fWarp ); + m_pSong->m_Timing.SetWarpAtBeat( GAMESTATE->m_fSongBeat, fWarp ); SetDirty( true ); } else if( SM == SM_BackFromBGChange )