fix editor crash

This commit is contained in:
Glenn Maynard
2003-10-26 08:37:25 +00:00
parent 4321e32251
commit 8885e33a3e
+4 -5
View File
@@ -939,13 +939,12 @@ void PlayerMinus::HandleTapRowScore( unsigned row )
const float beat = GAMESTATE->m_fSongBeat; const float beat = GAMESTATE->m_fSongBeat;
GAMESTATE->m_CurStageStats.UpdateComboList( m_PlayerNumber, GAMESTATE->GetSongPercent(beat) ); GAMESTATE->m_CurStageStats.UpdateComboList( m_PlayerNumber, GAMESTATE->GetSongPercent(beat) );
float life=0; float life = -1;
if( m_pLifeMeter ) if( m_pLifeMeter )
life = m_pLifeMeter->GetLife(); life = m_pLifeMeter->GetLife();
else if( m_pCombinedLifeMeter ) // else if( m_pCombinedLifeMeter )
life = .5f; // TODO m_pCombinedLifeMeter->GetLife(); // life = m_pCombinedLifeMeter->GetLife(); // TODO
else if( life != -1 )
ASSERT( 0 );
GAMESTATE->m_CurStageStats.SetLifeRecord( m_PlayerNumber, life, GAMESTATE->GetSongPercent(beat) ); GAMESTATE->m_CurStageStats.SetLifeRecord( m_PlayerNumber, life, GAMESTATE->GetSongPercent(beat) );
if (m_pScore) if (m_pScore)