s/Palettize/PalettizeToGrayscale/
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@@ -158,7 +158,7 @@ void RageBitmapTexture::Create()
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if( actualID.iGrayscaleBits != -1 && DISPLAY->SupportsTextureFormat(RageDisplay::FMT_PAL) )
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{
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RageSurface *dst = RageSurfaceUtils::Palettize( img, actualID.iGrayscaleBits, actualID.iAlphaBits );
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RageSurface *dst = RageSurfaceUtils::PalettizeToGrayscale( img, actualID.iGrayscaleBits, actualID.iAlphaBits );
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delete img;
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img = dst;
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@@ -755,7 +755,7 @@ RageSurface *RageSurfaceUtils::LoadSurface( CString file )
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*
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* This gives us a generic way to handle arbitrary 8-bit texture formats.
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*/
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RageSurface *RageSurfaceUtils::Palettize( const RageSurface *src_surf, int GrayBits, int AlphaBits )
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RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf, int GrayBits, int AlphaBits )
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{
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AlphaBits = min( AlphaBits, 8-src_surf->format->Aloss );
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@@ -52,7 +52,8 @@ namespace RageSurfaceUtils
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bool SaveSurface( const RageSurface *img, CString file );
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RageSurface *LoadSurface( CString file );
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RageSurface *Palettize( const RageSurface *src_surf, int GrayBits, int AlphaBits );
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/* Quickly palettize to an gray/alpha texture. */
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RageSurface *PalettizeToGrayscale( const RageSurface *src_surf, int GrayBits, int AlphaBits );
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RageSurface *MakeDummySurface( int height, int width );
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