revamped SelectDifficulty screen. Metrics can now control the choices available
This commit is contained in:
@@ -41,7 +41,7 @@ PrefsManager::PrefsManager()
|
||||
m_iTextureColorDepth = 16; // default to 16 for better preformance on slower cards
|
||||
m_iMaxTextureResolution = 2048;
|
||||
m_iRefreshRate = REFRESH_DEFAULT;
|
||||
m_bIgnoreJoyAxes = false; // when did this get changed to ON by default?
|
||||
m_bIgnoreJoyAxes = true; // ON by default because all USB convertors that are compatible with pads map to buttons
|
||||
m_bOnlyDedicatedMenuButtons = false;
|
||||
#ifdef DEBUG
|
||||
m_bShowStats = true;
|
||||
|
||||
Reference in New Issue
Block a user